An unattended AI build farm: Claude Code sessions work each project’s backlog, test the result and land it — run from a phone.
// Stanislas Bonneau · Software architect & team lead
From architecture to app store.
- Strasbourg, France
- 10+ years of experience
Hi, I'm Stan. I design and build software end to end — architecture and team leadership by day; web, mobile and desktop apps and games by night.
What I do
Software architecture & team leadership
AI agents & automated software delivery
Web & front-end
Mobile apps
Native desktop apps (Linux, macOS, Windows)
Games
Electronics
3D printing & 3D modelling of technical parts
Featured projects
testing VirtualScreens
live A macOS app that splits one ultrawide display into several real screens, each with its own menu bar and Spaces.
The Bench
live A growing kit of jobsite calculators: draw what you're building on a grid, and get the materials list and the cost before the first cut.
motto
You do it once, do it. You do it twice, script it! Stanislas Bonneau
Games
[ 8 in development ]Games in the making, all built on The Farm — from a one-finger card roguelite in TestFlight to a space game you fly from orbit down to the ground.

Spaceploration
in development Fly from orbit down to a planet’s surface with no loading screen, mine it, trade, and build a bigger ship.

Deck of Dungeons
in development Four cards. One finger. Two minutes. A roguelite you play entirely by tapping cards.

Parry
in development One button. One perfect moment. Read the tell, tap inside the window, and counter.